Read the world’s clues
A fixed, explorable map with distinct regions, ruins and secrets. Discovery guides the journey.

Development codename
Far from home. Closer to the unknown.
Your ship has crashed on an alien planet. Explore an unfamiliar world, find resources and rebuild your way back to the stars.
In pre-productionSolar begins with one goal: repair your ship and leave the planet. Between you and departure lie alien landscapes, unfamiliar wildlife, resources to discover and ruins holding clues to past civilizations.
A fixed, explorable map with distinct regions, ruins and secrets. Discovery guides the journey.
Gather materials, craft parts and establish a support base to make progress on repairs.
A hoverbike and a small auxiliary aircraft are part of the planned progression for ground and aerial exploration.
Visual studies of the first regions. These are concept artworks, not gameplay captures or implemented environments.

Solar is just beginning. The premise, world planning and visual studies are the first steps toward a new adventure.
In pre-productionSolo exploration of an unknown planet, with gathering, crafting and repairing your ship as the central objective.
Regions, wildlife, items, ruins and interfaces are being explored through documentation and concept art.
There is no implemented gameplay or playable demonstration yet. Mechanics and art direction will be refined in the next stages.
Release date, platforms and pricing have not been announced.
Discover Solar’s initial vision and return here for the project’s next steps.
Talk about the project
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