Science fiction · Space exploration

Project Solar

Development codename

Far from home. Closer to the unknown.

Your ship has crashed on an alien planet. Explore an unfamiliar world, find resources and rebuild your way back to the stars.

In pre-production
Concept art · Pre-production vision, subject to change.
  • Single player
  • Isometric exploration
  • Gathering and crafting
A journey interrupted

To leave, you must first explore.

Solar begins with one goal: repair your ship and leave the planet. Between you and departure lie alien landscapes, unfamiliar wildlife, resources to discover and ruins holding clues to past civilizations.

01

Read the world’s clues

A fixed, explorable map with distinct regions, ruins and secrets. Discovery guides the journey.

02

Turn resources into possibilities

Gather materials, craft parts and establish a support base to make progress on repairs.

03

Recover new horizons

A hoverbike and a small auxiliary aircraft are part of the planned progression for ground and aerial exploration.

Development

Every great journey begins with an idea.

Solar is just beginning. The premise, world planning and visual studies are the first steps toward a new adventure.

In pre-production
  1. 01

    Premise defined

    Solo exploration of an unknown planet, with gathering, crafting and repairing your ship as the central objective.

  2. 02

    World in conception

    Regions, wildlife, items, ruins and interfaces are being explored through documentation and concept art.

  3. 03

    Prototype ahead

    There is no implemented gameplay or playable demonstration yet. Mechanics and art direction will be refined in the next stages.

Release date, platforms and pricing have not been announced.

Project Solar / Development codename

The first signal of a new journey.

Discover Solar’s initial vision and return here for the project’s next steps.

Talk about the project
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